Colosseum Galactica (in Development)

ma_rezzed_[poster-25]_2018-02-28Screenshot 2018-04-14 12.20.25 Screenshot 2018-04-14 12.21.46

The player plays the role of the manager of a space colosseum. The goal is to entertain the audience by showing them engaging matches. By achieving success the player is able to expand the colosseum and create more extravagant fights.

Regular gameplay is divided in two parts the management phase where the player prepares for a match and the match phase where the player has to direct the fights. these phases alternate and based on where the player is in the overal game variations are added.

The gladiators who are put in a match fight automatically. Based on what happens and how the audience react the player will have to change the flow of the match and/or the gladiator setup.

Engine: Unity
Position: Lead Programmer
Years of involvement: 2017 – 2018
Contribution: Created the backbone framework of the game and most of the major systems. I was also the lead programmer and lead 3 programmers.