Planetary is a third person spaceflight game. The player takes on the role of a celestial being tasked with changing the solar system’s season from winter to spring.

The player does this by interacting with the celestial bodies floating throughout the system.

Proof of Concept Trailer

UML Diagram
Code Example
Game Design Document

Engine: Ureal Development Kit
Position: Programmer, Game Designer
Date: 2011
Contribution: Programmed the whole game and part of the game design.